Turbo Dismount 2
News & Updates
Track every patch, major update, and roadmap milestone for Turbo Dismount 2. All data sourced from official Secret Exit announcements and Steam community posts.
Turbo Dismount 2 — Full Release
After 14 months in Early Access and 8+ years of total development, Turbo Dismount 2 launched out of Early Access on March 13, 2026. The game shipped with a 96% positive rating on Steam from 542 reviews. The original launch window was February 27 — delayed by two weeks to resolve final complexity issues.
Update Timeline
Every major milestone from announcement to Full Release, based on official Steam posts and developer announcements.
Game Announced
Secret Exit officially announced Turbo Dismount 2 as the sequel to the original Turbo Dismount (2014), with over 8 years of development.
Early Access Launch on Steam
Turbo Dismount 2 entered Steam Early Access. First-person manual driving, advanced destruction physics, and Steam Workshop support available from day one.
First Update
First post-launch Early Access update addressing initial player feedback on physics, collision, and UI elements.
Continued Improvements
Ongoing iteration with gameplay tweaks, bug fixes, and performance improvements based on community feedback.
Mall Racer Returns
Restored the Mall Racer game mode and overhauled the scoring system with new calculation methods. Source: store.steampowered.com/news/app/2280350/
NPC Faces & New Levels
Added NPC custom face support, new playable levels, and multiple UI fixes. Source: store.steampowered.com/news/app/2280350/
Workshop Season
Introduced Workshop Season system and quality-of-life improvements for level creators and players. Source: store.steampowered.com/news/app/2280350/
"The BIG Update" — Major Feature Drop
Introduced new game modes, a fully revamped item unlock system, and significant gameplay improvements. One of the largest single updates during Early Access.
Open Beta — Pre-Release Testing
Open Beta launched ahead of the Full Release, allowing all players to test the 1.0-ready build and report remaining issues.
Full Release
Turbo Dismount 2 officially launched out of Early Access. Originally planned for February 27, delayed to March 13 to resolve final quality issues. Launched with 96% positive reviews on Steam.
What's New in v1.0
The Full Release includes all features developed across 14 months of Early Access, plus final content added in The BIG Update and Open Beta phase.
Development Roadmap
Secret Exit has stated that v1.0 is a milestone, not an endpoint. These are the confirmed and expected priorities post-Full Release.
- Bug fixes and stability improvements
- Physics and collision refinements (Euphoria system)
- Additional classic levels
- Controller input optimization
- UI and menu polish
- Mobile release — iOS (App Store)
- Mobile release — Android (Google Play)
- macOS support
- AI Racers (confirmed high-priority)
- Rollerskis vehicle — confirmed WIP (source: @secretexit tweet, March 2026)
- More game mode variety
- Workshop ecosystem expansion
- vs. multiplayer mode (concept phase)
- Additional level types and environments
- Community-requested features
- Console support — not currently planned
Community Reception
Turbo Dismount 2's Full Release has been met with overwhelmingly positive feedback. On Steam, the game holds a 96% positive rating from 542 reviews — surpassing the original's 93% from 4,240 reviews. The 30-day recent review score sits at 88% positive.
Players consistently praise the upgraded visual effects and music, the ability to load multiple passengers into vehicles, and the developer-grade Workshop tools. One Early Access reviewer summed it up: "This is an incredible feat, a massive step up from the first game, and overall just a great time."
Common community requests include AI racers (confirmed as a developer priority), more classic levels, and improved Euphoria ragdoll physics. Camera lock issues and NPC traffic behavior are the most frequently reported bugs.
Known Issues (v1.0)
Community-reported issues from Steam reviews and discussions. The developers are actively patching — check Steam News for the latest fixes.
Camera sometimes stutters and locks to an area outside the map. Reported on multiple levels.
Status: Under investigation
Timer occasionally starts too early, even while the ragdoll is still being crushed by a vehicle.
Status: Under investigation
NPC traffic behavior is unstable — vehicles sometimes collide with each other and break the level design (e.g., T-Junction).
Status: Under investigation
Windshield collision missing on certain vehicles (e.g., Bandit).
Status: Reported
Ragdoll feet twitch during animation sequences. Ragdoll can clip into ground causing physics glitches.
Status: Reported
Sprint ends prematurely when vehicle gets stuck, even if ragdoll is still in motion. Players want a manual end-sprint option.
Status: Feature request
Source: Steam Community reviews and discussions (research report 03). Last verified: March 2026.
Community Announcements
Join the official Turbo Dismount 2 community and follow developer updates directly.