v1.0 Full Release — March 13, 2026

Turbo Dismount 2
News & Updates

Track every patch, major update, and roadmap milestone for Turbo Dismount 2. All data sourced from official Secret Exit announcements and Steam community posts.

Latest v1.0 Full Release

Turbo Dismount 2 — Full Release

After 14 months in Early Access and 8+ years of total development, Turbo Dismount 2 launched out of Early Access on March 13, 2026. The game shipped with a 96% positive rating on Steam from 542 reviews. The original launch window was February 27 — delayed by two weeks to resolve final complexity issues.

96%
Steam Positive
542 reviews
View on Steam

Update Timeline

Every major milestone from announcement to Full Release, based on official Steam posts and developer announcements.

August 2024 Announced

Game Announced

Secret Exit officially announced Turbo Dismount 2 as the sequel to the original Turbo Dismount (2014), with over 8 years of development.

January 23, 2025 Early Access Release

Early Access Launch on Steam

Turbo Dismount 2 entered Steam Early Access. First-person manual driving, advanced destruction physics, and Steam Workshop support available from day one.

January 31, 2025 v0.2.37 Update

First Update

First post-launch Early Access update addressing initial player feedback on physics, collision, and UI elements.

February 19, 2025 v0.2.47 Update

Continued Improvements

Ongoing iteration with gameplay tweaks, bug fixes, and performance improvements based on community feedback.

March 28, 2025 Update #8 Update

Mall Racer Returns

Restored the Mall Racer game mode and overhauled the scoring system with new calculation methods. Source: store.steampowered.com/news/app/2280350/

June 20, 2025 Update #7 Update

NPC Faces & New Levels

Added NPC custom face support, new playable levels, and multiple UI fixes. Source: store.steampowered.com/news/app/2280350/

August 21, 2025 Update #14 Major Update

Workshop Season

Introduced Workshop Season system and quality-of-life improvements for level creators and players. Source: store.steampowered.com/news/app/2280350/

February 2026 The BIG Update Major Update

"The BIG Update" — Major Feature Drop

Introduced new game modes, a fully revamped item unlock system, and significant gameplay improvements. One of the largest single updates during Early Access.

Early March 2026 Open Beta Update

Open Beta — Pre-Release Testing

Open Beta launched ahead of the Full Release, allowing all players to test the 1.0-ready build and report remaining issues.

March 13, 2026 v1.0 Release

Full Release

Turbo Dismount 2 officially launched out of Early Access. Originally planned for February 27, delayed to March 13 to resolve final quality issues. Launched with 96% positive reviews on Steam.

What's New in v1.0

The Full Release includes all features developed across 14 months of Early Access, plus final content added in The BIG Update and Open Beta phase.

Racing mode with competitive lap-based gameplay
Physics puzzle levels with structured objectives
Obstacle course stages (Escape the Police, Time Trials)
Chill Mode — free-form sandbox exploration
Item unlock system introduced in The BIG Update
Live webcam face tracking support
Enhanced replay system with new recording options
Steam Workshop with full developer toolset access
Steam Deck verified
30+ languages supported

Development Roadmap

Secret Exit has stated that v1.0 is a milestone, not an endpoint. These are the confirmed and expected priorities post-Full Release.

Short Term
3–6 months post-release
  • Bug fixes and stability improvements
  • Physics and collision refinements (Euphoria system)
  • Additional classic levels
  • Controller input optimization
  • UI and menu polish
Medium Term
6–12 months
  • Mobile release — iOS (App Store)
  • Mobile release — Android (Google Play)
  • macOS support
  • AI Racers (confirmed high-priority)
  • Rollerskis vehicle — confirmed WIP (source: @secretexit tweet, March 2026)
  • More game mode variety
Long Term
12+ months
  • Workshop ecosystem expansion
  • vs. multiplayer mode (concept phase)
  • Additional level types and environments
  • Community-requested features
  • Console support — not currently planned
Note: Roadmap items reflect confirmed developer statements from Steam community posts and official announcements as of March 2026. Console support (PS5/Xbox/Switch) has not been confirmed or announced.

Community Reception

Turbo Dismount 2's Full Release has been met with overwhelmingly positive feedback. On Steam, the game holds a 96% positive rating from 542 reviews — surpassing the original's 93% from 4,240 reviews. The 30-day recent review score sits at 88% positive.

Players consistently praise the upgraded visual effects and music, the ability to load multiple passengers into vehicles, and the developer-grade Workshop tools. One Early Access reviewer summed it up: "This is an incredible feat, a massive step up from the first game, and overall just a great time."

Common community requests include AI racers (confirmed as a developer priority), more classic levels, and improved Euphoria ragdoll physics. Camera lock issues and NPC traffic behavior are the most frequently reported bugs.

Turbo Dismount 2 on Steam — 96% Overwhelmingly Positive
96%
Steam (TD2)
542 reviews
93%
Steam (Original)
4,240 reviews
4.6/5
App Store (Original)
10,744 ratings
4.34/5
Google Play (Original)
600K+ ratings

Known Issues (v1.0)

Community-reported issues from Steam reviews and discussions. The developers are actively patching — check Steam News for the latest fixes.

Camera

Camera sometimes stutters and locks to an area outside the map. Reported on multiple levels.

Status: Under investigation

Timer

Timer occasionally starts too early, even while the ragdoll is still being crushed by a vehicle.

Status: Under investigation

Traffic AI

NPC traffic behavior is unstable — vehicles sometimes collide with each other and break the level design (e.g., T-Junction).

Status: Under investigation

Windshield

Windshield collision missing on certain vehicles (e.g., Bandit).

Status: Reported

Ragdoll

Ragdoll feet twitch during animation sequences. Ragdoll can clip into ground causing physics glitches.

Status: Reported

Sprint End

Sprint ends prematurely when vehicle gets stuck, even if ragdoll is still in motion. Players want a manual end-sprint option.

Status: Feature request

Source: Steam Community reviews and discussions (research report 03). Last verified: March 2026.